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BlackoutClient / Assets / Best HTTP / Source / Decompression / GZipDecompressor.cs
using BestHTTP.Extensions;
using BestHTTP.PlatformSupport.Memory;
using System;

namespace BestHTTP.Decompression
{
    public struct DecompressedData
    {
        public readonly byte[] Data;
        public readonly int Length;

        internal DecompressedData(byte[] data, int length)
        {
            this.Data = data;
            this.Length = length;
        }
    }

    public sealed class GZipDecompressor : IDisposable
    {
        private BufferPoolMemoryStream decompressorInputStream;
        private BufferPoolMemoryStream decompressorOutputStream;
        private Zlib.GZipStream decompressorGZipStream;

        private int MinLengthToDecompress = 256;

        public GZipDecompressor(int minLengthToDecompress)
        {
            this.MinLengthToDecompress = minLengthToDecompress;
        }

        private void CloseDecompressors()
        {
            if (decompressorGZipStream != null)
                decompressorGZipStream.Dispose();
            decompressorGZipStream = null;

            if (decompressorInputStream != null)
                decompressorInputStream.Dispose();
            decompressorInputStream = null;

            if (decompressorOutputStream != null)
                decompressorOutputStream.Dispose();
            decompressorOutputStream = null;
        }

        public DecompressedData Decompress(byte[] data, int offset, int count, bool forceDecompress = false, bool dataCanBeLarger = false)
        {
            if (decompressorInputStream == null)
                decompressorInputStream = new BufferPoolMemoryStream(count);

            if (data != null)
                decompressorInputStream.Write(data, offset, count);

            if (!forceDecompress && decompressorInputStream.Length < MinLengthToDecompress)
                return new DecompressedData(null, 0);

            decompressorInputStream.Position = 0;

            if (decompressorGZipStream == null)
            {
                decompressorGZipStream = new Zlib.GZipStream(decompressorInputStream,
                                                             Zlib.CompressionMode.Decompress,
                                                             Zlib.CompressionLevel.Default,
                                                             true);
                decompressorGZipStream.FlushMode = Zlib.FlushType.Sync;
            }

            if (decompressorOutputStream == null)
                decompressorOutputStream = new BufferPoolMemoryStream();
            decompressorOutputStream.SetLength(0);

            byte[] copyBuffer = BufferPool.Get(1024, true);

            int readCount;
            while ((readCount = decompressorGZipStream.Read(copyBuffer, 0, copyBuffer.Length)) != 0)
                decompressorOutputStream.Write(copyBuffer, 0, readCount);

            BufferPool.Release(copyBuffer);

            decompressorGZipStream.SetLength(0);

            byte[] result = decompressorOutputStream.ToArray(dataCanBeLarger);

            return new DecompressedData(result, dataCanBeLarger ? (int)decompressorOutputStream.Length : result.Length);
        }

        ~GZipDecompressor()
        {
            Dispose();
        }

        public void Dispose()
        {
            CloseDecompressors();
            GC.SuppressFinalize(this);
        }
    }
}